Because there aren't any leaderboards it doesn't matter much whether you win or lose. A lot of consideration has been poured into this game and the warplay is quite in depth.
With fantastic retro artwork from Darwinia and in your face sound effects from the battle ground, you have something very rare in gaming today.an original, fun game you'll not grow tired of playing. Forget the single player and dive straight in to multi player mayhem, the only place to develop your skills. Don't listen to those who say it's just moving units around and waiting for a powerful power up.there is an art to arranging your units effectively. Forget the single player and dive straight in to multi Multiwinia is a blast.a pick up and play RTS with surprising amounts of depth, as you'll find out when you get annihilated by some of the better players out there. Multiwinia is a blast.a pick up and play RTS with surprising amounts of depth, as you'll find out when you get annihilated by some of the better players out there. This game is a perfect example of something you keep installed for years to come, always going back to it for quick matches action packed with fun and entertainment. While Multiwinia is a short-lived gaming experience, it is Introversion's best effort so far. You will develop a liking to some of them, and apathy for others. Power-ups are important at times, depending on the luck of the draw. Sometimes, you may be losing by a considerable amount, and you will still be able to pull off the win. It would have been extremely nice to have access to both, even if it were for single player only. There is also a lack of leaderboards of any kind because of the non-inclusion of statistics keeping. Unfortunately, Multiwinia does not keep track of your personal statistics besides Steam achievements (which I do not care for). Each match takes between five and twenty minutes, and time flies by quickly, as you are constantly paying attention to your enemies, your units, and ordering them around the map. All difficulty levels are challenging and fun to play, even if you lose. Each game plays differently, as the variety in maps, game modes, random power-ups, and AI will change your experiences throughout. The controls are outstanding, especially when you compare them to the controls and path finding disasters of Darwinia. There is no reason to play the defective Darwinia if you have Multiwinia. The fun and excitement it provides is timeless. You will go back to this game time and time again. There are so many maps to play in, and several game modes that will guarantee the almost permanent installation of Multiwinia on your system. In everything Darwinia went wrong, Multiwinia corrected and got right.
There are also many power-ups and surprises that enhance the game play to the extent of limitless replay ability. Unit placement, movement, and orders have been polished beyond comparison to the nearly broken Darwinia.
This is not a problem, as the single player mode provides much entertainment, challenge, and excitement. Multi player servers are available, but the amount of people playing in public games is scarce to none. In this iteration of the series, the focus is placed on multi player style game modes, which could also be played against the CPU. Nearly all aspects of the game have been improved to the point of near greatness in short bursts.
Multi player servers are available, but Even though Multiwinia is mostly a multi player upgrade to Darwinia, it is an immensely better game than its predecessor. Even though Multiwinia is mostly a multi player upgrade to Darwinia, it is an immensely better game than its predecessor.